Burger patty, cheese, onion, lettuce and pickles all created procedurally in Cinema4D. Rigid body simulations were created in Cinema4D to be baked and arranged in 'tasteful' manner. Mustard and ketchup simulations were made in X-particles for Cinema4D using fluidFX. Bun is a modified photo-scan from Quixel, I chose to use an pre-made asset of a bun because I was struggling to get a photorealistic bun made procedurally. Environment was compiled using various 'antique' wooden structures, with an image texture of sunset placed behind the windows. Created in Cinema4D and rendered in Octane Render for Cinema4D.