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Self Portrait 2024: 'Admin Reveal'

SELF PORTAIT 2024 -

My base mesh is a photogrammetry model captured with my iPhone, a full 360 pan of my own head.

I cleaned up the model and re-topologized with Cinema4D.

Using Substance Painter 3D, I added skin pores and additional normal maps.

The skull and muscular meshes were sourced from CGTrader and ArtStation.

I used various systems such as X-Particles, MeshTools and Voronoi Fracture to create the abstract elements within the scene.

Rendered in Octane Render for Cinema4D.