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Luminous Extraction

I originally started this project to compete in the 'Mission to Minreva' challenge hosted by Kitbash3D. The crystal asset was taken from the TFMStyle's QuartzFM. I built the majority of the scene using assets from the 'Mission to Minreva' Kitbash3D asset pack. Animations and scene were created in Cinema4D, rendered in Octane Render for Cinema4D.